// .txt

beginzonescript;

variables;

short crime_tolerance = 200;
short last_abil;
short i;
short set_att = 0;

body;

beginstate INIT_STATE;
	sf(54,7,0);
	sf(54,8,0);
	
	set_name(12,"Grek");
	
	add_range_to_group(8,12,1);
	add_range_to_group(16,21,2);

	set_name(21,"Servile Assassin");
	change_max_health(21,100);
	set_new_abil(21,11);
	set_attack_bonus(21,12);

	add_range_to_group(23,27,3);
	add_range_to_group(28,32,4);
	
	set_aggression(33,7);
	set_aggression(34,7);
	set_aggression(35,7);

	add_range_to_group(36,40,5);
	set_aggression(1005,9);
	
	set_name(41,"Cenasso");
	add_range_to_group(41,46,6);

	//if (get_sdf() > 0) {
		//make_zone_hostile();
		//}

	last_abil = get_current_tick();
	
	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	// clear zone?
	if ((zone_clear(ME) == FALSE) && (gf(54,11) >= 8)) {
		print_str_color("You have passed enough of the road patrols. You can cross this",2);
		print_str_color("  area safely now.",2);
		clear_zone(ME);	
		}
	if ((zone_clear(ME) == FALSE) && (gf(54,14) > 0) && (gf(54,7) > 0) && (gf(54,8) > 0)) {
		print_str_color("You have passed enough of the road patrols. You can cross this",2);
		print_str_color("  area safely now.",2);
		clear_zone(ME);	
		}
		
	//if ((get_crime_level() >= crime_tolerance) && (get_sdf(,) == 0)) {
	//	make_zone_hostile();
	//	set_flag(,,1);
	//	}

	// if (gf(,) == 0) {
	//	if (get_ran(1,0,100) < 10)
	//		give_char_text_bubble(,"");
	//	}
	
	//if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 5))) {
	//	last_abil = get_current_tick();
	//	}
break;

beginstate 10;
	if (set_att == 0) {
		set_att = 1;
		if (gf(54,4) == 0)
			set_attitude(1006,10);
		}
break;

//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
